Custom enchantments

In Crab SMP there is a special custom enchantment system that adds many special enchants

How do i get these enchants?
its rather simple really! when enchanting an item using a maxed Enchanting table the user is promted with 3 enchanting options, the user must pick the third option for the plugin to start rolling the precentages

the level cost of the third option modfies your chance of getting a special enchantment                                                                                                                          (if the level cost is below 16 special enchants never appear) 30 | 29  | 28  | 27  | 26  | 25  | 24  | 23  | 22  | 21  | 20  | 19  | 18  | 17  | 16  |

100%| 95% | 90% | 85% | 80% | 75% | 70% | 65% | 60% | 55% | 50% | 40% | 30% | 20% | 10% | each custom enchantment has a range of numbers that decide the chance of it appearing, the range of the enchantment is between 1-1000 example:

telekenesis has a range of 10-20, the plugin runs by each enchantment and rolls a number between 1-1000 if the number is in the range of the enchant your item gets it, so telekensis has a 1/100 chance to appear

What enchantments exist?
the full list (last updated on 05/05/2022) goes as follows: Yeeting | target: weapons | max level: 3 | is curse: false | chance to appear: 2.1% | launches the mob up into the air depending on the level

Soul Stealer | target: weapons | max level: 1 | is curse: false | chance to appear: 0.3% | instead of getting the mob drops you obtain a spawn egg that allows you to respawn that mob

Revenant | target: weapons | max level: 1 | is curse: false | chance to appear: 0.8% | instantly kills undead mobs

True Shot | target: bow | max level: 1 | is curse: false | chance to appear: 1.3% | the arrow will not be affected by gravity

Absorption | target: armor | max level: 5 | is curse: false | chance to appear: 5.7% | has a small chance (that increases with the level of the enchant) to gain absorption hearts equivelant to half of the damage taken

Angelic | target: boots | max level: 1 | is curse: false | chance to appear: 3.5% | the player can sprint while on less then 6 hunger

Sparkle | target: weapons | max level: 3 | is curse: false | chance to appear: 1.2% | a small chance to get random ingots from mining stone (chance increased with enchantment level)

Smelting touch | target: tools | max level: 1 | is curse: false | chance to appear: 2.2% | will modify all item drops to their cooked version

Telekenesis | target: tools | max level: 1 | is curse: false | chance to appear: 7.2% | will transfer drops straight to the user's inventory

What curses should i avoid?
the full list (last updated on 05/05/2022) goes as follows: Explosive | target: chestplate | max level: 3 | is curse: true | chance to appear: 4.5% | when killed the player will detonate into an explosion that gets stronger the higher level the enchantment is

Curse of the cacti | target: weapons | max level: 1 | is curse: true | chance to appear: 0.8% | makes you take all damage dealt to the enemy

Curse of rotting | target: all | max level: 1 | is curse: true | chance to appear: 1.8% | makes the item slowly lose durabilty while in the user's inventory

Curse of the nether | target: boots | max level: 1 | is curse: true | chance to appear: 5.6% | while in the nether you will allways burn

Curse of sliding | target:boots | max level: 1 | is curse: true | chance to appear: 2.3%% | you slide on the ground as if u were walking on ice